Explorers of the Infinite

Day 2 "The Ruins of Ra'zal"

Vorinn Frostspear is a bit of an imposter cause his weapon is neither frosty nor is it a spear.

Defeated goblin lord. Leveled up. Successfully scared off remaining goblins.

Found a human being encased inside of a crystal and began melting the crystal.

After waking the wizard up, he told us he was a devotee of Ioun that was preserved in stasis until he was permitted by Ioun to continue his research. He told us all the knowledge in library is too much for us now.

The wizard instructed us to go to Illiander and speak to a cleric called Parmel leader of the Paragon Compact. I must ask about the destruction of the abyssal gate.

Ruins of Ra’zal. Small white flower w/ pink and glitter. Need to bring it back.

“Borrowed” Books from the wizards library on Dragons, specifically breeds of dragons, The Elemental Chaos, Beer Alchemy, Hortaculture and Herbalism, and two books on Craftsmen of Velicia.

Prey for Smiling Bob


Day one for our brave adventures started with a formal invitation to join the Explorers of the Infinite. Before they were awarded a full member rank of Explorer of Valcia they had to prove that could follow a command and complete an objective assigned to them by the guild. Given the choice of explore ruins or saving a halfling village our intrepid heroes opted to protect the citizens of Cannesh a village of halflings. The leader of the Explorers offered them food and horses for their journey 15 miles to the north-west of Veir.

Upon their arrive in Cannesh the halflings gathered around them and all got a look at the mighty Explorers of the Infinite. A halfling named Walian became the spokes person for the people of Cannesh. They were quick to offer 100g as a reward to get rid of a bear that has been taking their people off to an old windmill presumably to eat! Bashanu thought the halflings could offer a bit more and so he persuded Vorrin to ask for more money. Settling on 150g and a guide to the old windmill.

The heros set off to the old windmill, it was no more than a miles journey. When they reached the windmill they say to their surprise 6 goblins playing a game of throw the rock at each other…So they waited until the right moment and ambushed the goblins 3 goblins were dispatched before they had any chance to organize. A fire-bolt from Xevvik rained in as Adelia and Vorrin valiantly charged into battle cutting down 2 more goblins. The goblins took a few shots with their short bows while attempting to flee and were dispatched by Grubnum and Bashanu as they fled. The last of the goblins was knocked unconscious by Vorrin in order to show the halfling people there was nothing to fear from the goblins.Vorrin offered the gear the goblins wore to the halfling people, Walian accepted these gracious gifts and ran off to form a militia with the new gear for his people.

Now the time had come to face the mighty bear Smiling Bob! Who was named so for a scar on his face that looked of a grizzly smile. The adventure allowed Adelia to sneak open the door, and in true dwarf fashion she slammed the door open with a metal bash from her hammer. The goblins knew they were here now… The mighty Smiling Bob was in the windmill, fast asleep. The goblins attempted to wake the bear in vain. The adventures dispatched the goblins as quick as the last. Using the unconscious goblin as food they fed Smiling Bob and got him to run away from the wind mill and find a new den.

They group climbed the stairs to the second floor of the windmill and found a halfing tied up, shaking in fear. The heros untied the halfing female and found out her name was Punkin. She was more than happy to tell the adventures about the loot stash and the name of the goblin leader, Tarpoo. Punkin also informed the group that Tarpoo would be back any minute now with fish to make his famous halfling and fish stew. The party decided to wait in ambush for the goblin.

The goblins arrived and upon reaching the second floor were quickly slain, goblins never stood a chance. The heros captured Tarpoo and brought him to the halfling village as a sign of good will, and to show the halfling people how to deal with their own problems. The halflings opted to eat him…gross. The heros received the proper documents from Walian to show the Explorers they had indeed completed the mission.

Upon returning to Veir and the Little Oak Inn the party was granted official ranks in the Explorers of the Infinite, they were now Explorers of Valcia. Given a tip on the location of a den of Hobgoblin raiders the heros rested up and prepared to set out to the Ruins of Ra’zal.

First Day in Veir


You will still be starting in Veir, there is a small write up of the city here Veir
and you will all be going to Veir for the purpose of join a guild of explorers/adventures known as…you guessed it! The Explorers of the Infinite. That is how this campaign will be starting your first day as Explorers of Valcia

The First Day

What I need to know…

  • Character Details (Name,race,gender,age..etc)
  • Character fluff (Background, it doesn’t have to be novel just a simple start. It can be however)
  • An item wishlist should you know what you want.
  • I would like to know if anyone is interested in being the story tracker for the party, also need a loot tracker. I can take care of this its no big deal however if someone thinks that whey would enjoy being the “bard” for the party please let me know.
  • If anyone would like to have some secret stuff in their history they do not want to party to know that is also acceptable just e-mail me joshualcollins@gmail.com

What you need to know…

  • Evil is not a choice for alignment, you are more than welcome to roleplay a jerk however the story is for heros, we kill villians.
  • You will be starting the adventure in Veir, you do not have to come from Veir. It is a trade port, work why you are there into your story.
  • We are using Dungeon and Dragons 4E Essentials rules.
  • If you have any questions I am a pretty experienced DM so just throw me an e-mail or catch me on steam or vent.

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.